It's been a long, stressful week in the midst of exams and all of the studying that has gone on. The work never stops amidst the studying, but there have been a couple of opportunities for breaks in between and those have made it all worth while.
I did great on my entrepreneurial finance midterm, and I'm pretty confident in my Computer Graphics midterm. I'm concerned about accounting, and a tad stressed out this week because of that and the Computer Graphics work that was expiring after the midterm. THANKFULLY I accomplished enough to get myself up to a current 25 points. I'd say that is fairly far for this far in.
The only progressions that have been made to our game is that we now have a main menu and a HUD. We plan on making the mini map a separate camera view from above the ship's location and render it to the 2D camera in the location of the mini map. This way it will move the shown image on the mini map in relation to where the ship is.
Our/My goals for the next week or two is to get a pause menu in and working. A help/information menu for help and information, obviously, and we will be making final adjustments to textures and animations for out main ship and some enemy models that are created and hopefully be moving around the map in the near future.
Thanks reading, let me know what you think of the progress so far, and hopefully I'll be able to get out some more interesting information out soon and maybe even a few good pictures. (it's hard when most of the work is just code :( )
-Brayden.
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