Captains log...Week 5.
It's been an interesting week. After working on VBOs for a good 3 weeks and pulling my hair out over not being able to figure it out, Dan gave me a good amount of assistance to finish it off and I've got to say that I knew I would never come up with that, but it's not very hard. I think I was just getting myself too frustrated. I'll work on that, but coding for a few days on the same thing and having it not work...it's a little frustrating (a little is a huge understatement).
I've been trying to get my first homework assignment finished for Computer Graphics, but I'm having some troubles figuring out how to get the variables in my game linked with the ones in my shaders. And since Dan's hours are now busy with other people's assignments I won't be able to get in the questions, darn.
However, that's not too big of a deal because I've been making some great progress on my computer architecture assignment, and I still have some time to finish it, plus it's fairly easy, and I have all of the calculations set up and ready to go, I just need to get the variables/information through to the shaders properly.
On the more personal side of things, Marc LePage and I might be making a bit of a colaboration on a song. I think that's pretty awesome, and it should be really good. Stay tuned for that, unless you don't care to hear it, in which case ignore this I guess...
Thanks for the read-through, have a great weekend.
Brayden Out!
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